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Wesnoth Units database

Battle Seer

(image) (image)

With their strength growing with each battle, the Battle Seer's are one of the deadliest foes in the great Welkin Army. But because their time is spent more in training with their physical weapons instead of practicing the art of healing, Aten and Thoth have taken away much of their magic as well as the ability to use the Power of Thoth as effectively as they once could. They can still cure ailments such as poison but they cannot heal wounded soldiers as they once did. The Battle Seers, however, do not fret over their loss, instead they fight on to win great honor and valor! With their power of healing taken away and their great glory on the battlefield, some of these Welkin have become somewhat arrogant and are often avoided by other Welkin.

Special Notes: This unit is capable of neutralizing the effects of poison in units around it.

Information

Advances from: Battle Sage
Advances to:
Cost: 86
HP: 67
Movement: 5
XP: 139
Level: 3
Alignment: neutral
IDBattle Seer
Abilities: cures

Attacks (damage - count)

(image)Glaive
melee
8 - 5
blade
(image)Moonbeam
ranged
7 - 3
cold

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef-0%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Hills160%
(icon) Mountains170%
(icon) Mushroom Grove250%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable9940%
(icon) Village160%